HOW TO PLAY:

1) Use the mouse to aim and click to fire.

2) Move around to avoid incoming enemy fire.

3) Survive for as many waves as possible.

This game was created for my third year Computer Science project. The project looked at how "Artificial Stupidity" affects user retention when playing a Video Game.

There are 3 levels of enemy intelligence that the game can be played on, each with varying levels of "Artificial Stupidity". By gathering data from play testers I was able to answer the question: Does "Artificial Stupidity" improve the retention of video game users?

Please leave any comments below.

Thanks.

Ben.

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